Your daily source for all things TV, movies, and games, including Star Wars, Fallout, Marvel, DC and more. The doors will open again, giving you access to the Hand of Balance (on the small Sphinx statue), a quest item for the main quest The Invocation, as well as to some major treasures, including a Majestic Chest. The entertainment site where fans come first. Repeat this until all statues are destroyed. You can also lure the statues to the entrance door, as this results in some of the undead minions returning to their shrines (so you won't take the extra damage from them when fighting the statue). (Only if the city influence quest for that city is complete) The Skeleton Key, an unbreakable lockpick (temporary). When confronted by a guard, the Dragonborn can pay half of the bounty in the current city, while keeping stolen goods, and the bounty is cleared. Usually it's the best strategy to destroy the shrines one after another, each time fighting the statue it revives, before proceeding to the next shrine. Guards can be bribed even if the Dragonborn does not have the bribe perk. Still you don't want to fight them all at once. These statues, called the Pharaoh's Honor Guard, are constructs with a lot of health each, but they are slow and their melee attacks do only moderate damage. However, destroying a Canopic Shrine will cause a spirit emerging from it and taking control of one of the large statues sitting by the wall. There are currently 18,952 articles in Elwiki.
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Everyone is free to register and help contribute to the wiki to help build a complete database for Elsword. So you primarily want to focus on the shrines. This wiki is currently maintained by anybody. Killing such an undead minion immediately causes it to respawn, as long as the associated shrine exists. There are four Canopic Shrines devices in this room, which look like Dark Obelisks and also have a similar function: Each shrine controls two Embalmed Dead - Adepts (undead magicians) and the two central shrines also control a Desecrated Dead - Tainted Revenant (poison-enchanted melee fighter). The door closes when you enter the room and opens again when the battle is over. Progress clockwise through the rooms to find another Rebirth Fountain and a ramp leading further down to a large door, where some sort of boss-battle awaits you.
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Throughout the tomb you will also find more or less valuable treasure containers plus a Majestic Chest in the final chamber.Īt the entrance there is a Rebirth Fountain. 3 perfect gems and a Magic Item become 1 new random Magic Item of the same type. 1 axe and 1 dagger become a throwing axe. 1 spear and 1 quiver of arrows becomes 1 stack of javelins. 3 Magic Amulets become 1 random Magic Ring. You will find the Hand of Balance here, one of the two quest items requested by Imhotep back in Memphis. 3 Magic Rings become 1 random Magic Amulet. Ethereal versions of this weapon are highly sought after, especially when used in melee.The Great Sphinx is a tomb in Egypt (Act II), accessed from the Giza Plateau. While the 5-9% Life Stolen Per Hit is a nice added bonus, it doesn't really amount to much because most of the damage dealt by Javazons is Lightning Damage.ĭespite the fact that this weapon is an exceptional rather than an elite unique, Titan's Revenge is generally considered the best unique javelin in the game for player versus monster, especially if upgraded to a Matriarchal Javelin. The increased stack size is also very nice because it reduces the number of trips required to repair the weapon. In some ways, Titan's Revenge is superior to Thunderstroke because it replenishes quantity, increases the player's run/walk speed, and provides a large bonus to dexterity and strength.
Unlike its sister unique javelin, Thunderstroke, Titan's Revenge gives more consistent bonuses to all Javelin and Spear Skills, and is ideal for Javazons that specialize in Poison Skills and those specifically using Lightning Fury.
Titan's Revenge is a unique Ceremonial Javelin from Diablo II.